Device hub · VR / spatial · Desk research
PlayStation VR2
PS VR2 is a PS5 OLED headset first and a SteamVR headset only with Sony’s PC adapter.
Product images
Placeholder — OEM press not licensedSony tech specs and the 2023 FAQ remain the official sources. Product photos are not hosted.
Credit: GadgetShowdown labeled placeholder (not a Sony asset). View official product image
Studio still only. Manufacturer press JPEGs are not hosted here. See the official product page for the real product photo.
In short
PS VR2 is a PS5 OLED headset first and a SteamVR headset only with Sony’s PC adapter. It is not standalone, not Quest Store, and not backward compatible with original PS VR games. FOV is “approx. 110°” — Sony’s word, not a lab measurement.
Who it is for
- PS5 owners who want OLED HDR VR, eye tracking, headset haptics, and Sense adaptive triggers in first-party and PS VR2 catalog games.
- PC VR users willing to buy the official PC adapter + DisplayPort 1.4 cable and meet Sony’s minimum PC spec.
- Original PS VR owners who understand Sony’s no-backward-compatibility rule and are shopping an upgrade, not a library transfer.
Who should skip it
- Anyone without a PS5 (or a qualifying PC + adapter). The headset is not standalone.
- Players who need original PS VR game compatibility. Sony: not compatible.
- Buyers who want color mixed-reality computing like Quest 3 or Vision Pro. See-Through View is a camera peek, not an MR platform.
- Children under 12. Sony: headset is not for use by children under age 12.
Key differentiators
- OLED 2000×2040 per eye, 90/120 Hz, approx. 110° FOV, HDR (Sony FAQ).
- Inside-out cameras + IR eye tracking + headset vibration; USB-C to PS5, ~4.5 m cable.
- Sense controllers: haptics, adaptive triggers, finger touch, ~168 g, BT 5.1, in the box.
- Optional official PC adapter for SteamVR — subsection, not a second product in the H1.
Caveats
- Launch $549.99 is 2023 RRP. Do not print it as a 2026 street price.
- See-Through View is viewing only; Sony says no recording option.
- PC path needs adapter + DP 1.4 (not DP-over-USB-C) + USB 3.0 + Bluetooth 4.0+. DisplayPort cable sold separately.
- No hands-on testing.
VR-category specs
Same rows on every headset hub (Vision Pro, Quest, Galaxy XR, PICO, PS VR2). FOV, weight, and battery cells quote the manufacturer footnote — they are not lab measurements.
| Attribute | Value | Source / note |
|---|---|---|
| Display type | OLED; HDR in VR Mode and Cinematic Mode (FAQ) | PS VR2 tech specs; PlayStation Blog FAQ |
| Display resolution | 2000 × 2040 per eye. FAQ: VR Mode 4000 × 2040 HDR (2000 × 2040 per eye). Cinematic Mode 1920×1080 HDR | PS VR2 tech specs; PlayStation Blog FAQ |
| Refresh rate (OEM) | 90 Hz, 120 Hz (headset). Cinematic Mode also lists 24/60 Hz and 120 Hz | PS VR2 tech specs; PlayStation Blog FAQ |
| Field of view (OEM claim) | Approximately 110 degrees | PS VR2 tech specs; PlayStation Blog FAQSony’s word is “approx.” Do not drop it. Original PS VR on the same FAQ table is approx. 100°. |
| Optics / lenses | Adjustable lens separation (tech specs). FAQ: new lens adjustment dial | PS VR2 tech specs; PlayStation Blog FAQ |
| Chip / processor | No standalone headset SoC on the spec sheet. Compute is the PS5. | PS VR2 tech specs; PC adapter support page |
| RAM / unified memory | Not a headset RAM SKU. PC adapter path: 8 GB or more system RAM (Sony PC minimums) | Sony PC prepare page |
| On-device storage | None listed on the headset spec sheet (games live on PS5 or PC) | PS VR2 tech specs |
| Operating system | PS5 system software (headset). PC path: Windows 10/11 64-bit + SteamVR + PlayStation VR2 App | PS VR2 tech specs; Sony PC prepare page |
| Tracking | Four embedded cameras for headset and controller tracking; IR camera for eye tracking per eye; six-axis IMU; IR proximity attachment sensor | PS VR2 tech specs |
| Controllers | PS VR2 Sense controller included. Some games support/require DualSense. DUALSHOCK 4 not compatible with PS VR2 games (FAQ). Move / Aim: no | PS VR2 tech specs; PlayStation Blog FAQ |
| Other input | Eye tracking; headset function button (See-Through / mute). DualSense used for initial setup | PlayStation Blog FAQ |
| PC / console tether | Required. Native: USB-C to PS5 (~4.5 m included). PC: official PS VR2 PC adapter + DisplayPort 1.4 cable (sold separately) + USB 3.0. DP-over-USB-C is not compatible | PS VR2 tech specs; Sony PC prepare page |
| IPD | Adjustable lens separation (no millimeter range on the tech-specs page) | PS VR2 tech specsDo not invent a mm window. |
| Weight | Headset approx. 560 g (19.8 oz) excluding cables (FAQ table). Sense controller approx. 168 g (5.93 oz) each | PlayStation Blog FAQ |
| Passthrough / see-through | See-Through View via embedded cameras (function button or Control Center). Viewing only; no recording option (FAQ). Not marketed as color mixed-reality computing | PlayStation Blog FAQ |
| Eye tracking | IR camera per eye. FAQ: foveated rendering and look-to-select depend on the game | PS VR2 tech specs; PlayStation Blog FAQ |
| Battery — headset (OEM) | Headset is powered from the console/PC cable — no headset battery-hour row. Sense controllers: built-in Li-ion (no hour claim on the spec table) | PS VR2 tech specs; FAQ |
| Battery style | Tethered headset (wall/console powered). Controllers rechargeable via USB-C; optional Sense charging station sold separately | PlayStation Blog FAQ |
| Charging (OEM) | Sense controllers charge via the included USB cable or the optional charging station. Headset has no pack to charge | PlayStation Blog FAQ |
| Audio | Built-in microphone; stereo headphone jack. Box includes stereo headphones with extra earpieces (FAQ). 3.5 mm or PS5-compatible wireless (fit around the band not guaranteed) | PS VR2 tech specs; PlayStation Blog FAQ |
| Wireless | Headset wired USB-C to PS5. Sense controllers Bluetooth 5.1. PC path needs Bluetooth 4.0 or later on the PC (some adapters incompatible — Sony list) | PS VR2 tech specs; Sony PC prepare page |
| Glasses / prescription | Designed to accommodate glasses; some very wide or unusually shaped glasses may not fit (FAQ) | PlayStation Blog FAQ |
| Platform / account lock | PS5 + PlayStation Network for console VR. PC path: Steam account + SteamVR + PS VR2 App. Not Meta Quest Store | Sony FAQ; PC prepare page |
| Age / intended use (OEM) | Not for use by children under age 12 (FAQ). Take frequent breaks; stop if you feel discomfort | PlayStation Blog FAQ |
| US list price (dated) | $549.99 recommended retail at global launch (FAQ, 6 February 2023), plus Horizon Call of the Mountain bundle option. 2026 street price not captured from a live Sony shop this pass | PlayStation Blog FAQ |
| Price band | Console-tethered mid (launch $549.99 RRP; adapter extra for PC) | PlayStation Blog FAQ |
| Announced / introduced | Global release 22 February 2023 (FAQ) | PlayStation Blog FAQ |
| Availability | Current PS5 accessory. PC adapter sold separately. Confirm live Sony/retailer stock before quoting | PlayStation site |
PlayStation VR2 extras
Unique to this line or SKU. Other headsets keep the first table aligned and swap this extras list.
| Attribute | Value | Source / note |
|---|---|---|
| Mass source (re-checked 2026-09-19) | US tech-specs page still omits grams. Headset ≈560 g remains the FAQ-table sentence, not the spec grid | playstation.com/en-us/ps-vr2/ps-vr2-tech-specs/ vs Blog FAQ |
| Headset feedback | Vibration motor in the headset (tech specs / FAQ) | PS VR2 tech specs |
| Sense controller mass | Approx. 168 g each; 137 × 135 × 107 mm | PlayStation Blog FAQ |
| Headset cable | Approximately 4.5 m / 14.7 ft USB-C (FAQ) | PlayStation Blog FAQ |
| Play area (OEM) | Roomscale minimum 2 m × 2 m; sitting/standing 1 m × 1 m (FAQ) | PlayStation Blog FAQ |
| Original PS VR compatibility | Sony: original PlayStation VR games are not compatible with PS VR2 | PlayStation Blog FAQ; tech-specs FAQ module |
| PC adapter | Official PlayStation VR2 PC adapter required. Minima include Windows 10/11 64-bit, Intel i5-7600 / Ryzen 3 3100 (Zen 2+), 8 GB RAM, GTX 1650 / RX 5500 XT class (Turing+), DisplayPort 1.4 native, USB 3.0, Bluetooth 4.0+. Recommended RTX 3060 / RX 6600 XT class. DP cable sold separately | https://www.playstation.com/en-us/support/hardware/pc-prepare-ps-vr2/ |
| FAQ vs original PS VR (Sony table) | PS VR: 960×1080 per eye, approx. 100° FOV, approx. 600 g, external camera. PS VR2: 2000×2040, approx. 110°, approx. 560 g, four embedded cameras. Original hub also flags US 600 g vs ANZ/SCEI 610 g — that conflict is on /vr/playstation-vr/, not this slug | PlayStation Blog FAQ; /vr/playstation-vr/ |
| In the box (FAQ) | Headset, Sense controllers, stereo headphones with extra earpieces, USB cable. Horizon bundle adds a voucher | PlayStation Blog FAQ |
Overview
PlayStation VR2 is a tethered headset. The H1 is one product. The PC adapter is an extras row and an H2, not a third device.
Sibling hub for the 2016 headset: /vr/playstation-vr/ (CUH-ZVR1). Sony: original PS VR games are not compatible.
Display and FOV
OLED, 2000 × 2040 per eye, 90 / 120 Hz, FOV approx. 110°. HDR in both VR and Cinematic modes per the FAQ. Original PS VR on Sony’s own table is 960 × 1080, approx. 100°, approx. 600 g.
Passthrough vs MR
See-Through View is a camera peek. Sony: viewing only, no recording. Do not write “PS VR2 has Quest 3 passthrough.”
Controllers and tether
Sense pair in the box (~168 g, BT 5.1, haptics, adaptive triggers, finger touch). DualSense for setup and some games. USB-C to PS5, about 4.5 m. No headset battery hours — the visor is powered by the cable.
PC adapter (not a second H1)
Sony’s support page is the source: Windows 10/11, listed CPU/GPU floors, DisplayPort 1.4 (not DP-over-USB-C), USB 3.0, Bluetooth 4.0+, Steam + SteamVR + PS VR2 App. Adapter required; DP cable sold separately.
Sources
- PlayStation — PS VR2 tech specs — accessed 2026-09-19
- PlayStation Blog — PlayStation VR2: The ultimate FAQ — accessed 2026-09-19
- PlayStation Support — Prepare PS VR2 for PC — accessed 2026-09-19
Frequently asked questions
Does PS VR2 play original PS VR games?
No. Sony states original PlayStation VR games are not compatible with PS VR2.
Does it work without a PS5?
Not as a standalone headset. The native path is USB-C to PS5. The PC path needs Sony’s official adapter, a DisplayPort 1.4 cable, and Sony’s published minimum PC.
What is the FOV?
Sony publishes approximately 110 degrees. We keep “approximately.”
Is See-Through View mixed reality?
Sony describes it as a way to see your room (for example to find a controller). It is viewing only, with no recording. That is not Quest-style color MR computing.
Is $549.99 today’s price?
It is Sony’s February 2023 recommended retail. We did not re-date a 2026 Sony shop ticket. Re-check before you quote.
Age limit?
Sony: not for children under 12.
Official product page: PlayStation VR2. Specs: PlayStation VR2 specs.