VR / spatial · Model guide · Maker specs

Meta Quest (1st gen)

Keep an original Meta Quest only for the games already on it: Meta took no new Quest 1 apps after 31 January 2024 and ended app updates on 2 May 2025.

Disclosure: As an Amazon Associate I earn from qualifying purchases. See Affiliate disclosure. This guide summarizes the makers’ published specs below — we haven’t tested them ourselves. See Methodology.

In short

Keep an original Meta Quest only for the games already on it: Meta took no new Quest 1 apps after 31 January 2024 and ended app updates on 2 May 2025. It's the 2019 original: Snapdragon 835, 4 GB of RAM and 1440 × 1600 OLED panels running apps at 72 Hz. New to VR? Start with a newer Quest: Quest 2 runs at up to 120 Hz, and Quest 3 adds pancake lenses.

Who it is for

  • Owners who still play the games they bought. Existing apps keep working, and the headset needs no PC, wires or external sensors.
  • Anyone handed one for free who wants to try standalone VR before spending on a current Quest.

Who should skip it

  • Anyone who wants a headset to use for years. New features stopped at v50, and Meta's critical bug and security fixes ran only through August 2024.
  • Players who want higher refresh rates. Apps run at 72 Hz; Quest 2 goes up to 120 Hz.
  • Anyone after mixed reality. Meta's 2019 descriptions don't mention full-color passthrough, and even Quest 2's is grayscale.

What sets it apart

  • OLED: one OLED screen per eye at 1440 × 1600, or 2880 × 1600 in total. Quest 2 moved to an LCD.
  • Snapdragon 835 with 4 GB of RAM, 2.75 GB of it for apps, and 64 GB or 128 GB of storage.
  • Oculus Insight inside-out 6DoF tracking with Touch controllers, and no PC, wires or external sensors.
  • An adjustable IPD slider like Rift's, and open-ear audio in the straps with a headphone jack on each side.

Caveats

  • Meta gives no weight, field of view, battery life, glasses fit or IPD range in millimeters for the original Quest.
  • It's tied to an Oculus, now Meta, account and the Quest Store.

Key specs

In the same order on every headset page. Field of view, weight and battery figures are the makers' own numbers.

Meta Quest (1st gen) — key specs
SpecValueSource and notes
Display typeOLED, one screen per eyeMeta availability post; Meta developer hardware post
Display resolution1440 × 1600 per eye (2880 × 1600 in total)Meta Horizon render scale; Meta availability postMeta's spring 2019 launch post and a developer hardware post write it as 1600 × 1440: the same pixel count with the axes swapped.
Refresh rate72 Hz for apps; 60 Hz for media apps only; no 80, 90 or 120 Hz modesMeta Horizon refresh-rate docs; Meta availability post
Optics / lensesThe same optics as Oculus Go, Meta said at launch, with an adjustable IPD slider like Rift's; not pancake lenses, which came later with Quest Pro and Quest 3Meta launch post (OC5, spring 2019)
Chip / processorQualcomm Snapdragon 835, Adreno 540 GPU at 710 MHz, 8 CPU cores.Meta availability post; Meta developer hardware postApps can use 3 of the 4 performance cores, at up to 2.3 GHz; the fourth is reserved for TimeWarp and the system.
RAM / unified memory4 GB; 2.75 GB available to appsMeta developer hardware post
On-device storage64 GB or 128 GBMeta availability post
Operating systemAndroid-based Quest software, now Horizon OS. No new features from v50; critical bug and security fixes through August 2024; app updates ended 2 May 2025Meta developer hardware post; Meta Quest 1 changes post
TrackingOculus Insight inside-out 6DoF; no external sensorsMeta launch and availability posts
ControllersOculus Touch, built for an all-in-one headset; in the box with the 2019 retail kitsMeta launch post
Other inputYour hands in VR through Touch; no eye tracking listedMeta availability post
PC / console tetherStandalone: no PC, no wires, no external sensors neededMeta launch post
IPDAdjustable IPD slider; no millimeter range publishedMeta launch post
Passthrough / see-throughNo full-color passthrough in Meta's 2019 descriptions; even Quest 2's is grayscaleMeta launch and availability posts
Eye trackingNone listedMeta launch and availability posts
Battery styleBuilt into the headset; capacity not publishedMeta launch and availability posts
AudioOpen-ear audio through the straps, as on Oculus Go, plus a stereo headphone jack on each side; Meta promised improved built-in audio and bass without headphonesMeta developer hardware post; Meta launch post
WirelessStandalone, no PC required; Wi-Fi and Bluetooth versions not publishedMeta launch post
Platform / account lockOculus (now Meta) account and the Quest Store; Steam isn't required, and it's not a PS5 headsetMeta launch and availability posts
US price at launch$399 with 64 GB; $499 with 128 GB (May 2019)Meta availability post; Meta launch postThe spring 2019 announcement led with $399.
Price bandDiscontinued; launched at $399 and $499 in 2019Meta availability post
AnnouncedAnnounced at OC5 for spring 2019 at $399; on sale in May 2019, alongside Rift SMeta launch and availability posts
AvailabilityDiscontinued. Existing apps keep working; new Quest 1 apps closed 31 January 2024, and app updates ended 2 May 2025Meta Quest 1 changes post; Meta Horizon docs

Meta Quest (1st gen) extras

Specs only this model has.

Meta Quest (1st gen) extras
SpecValueSource and notes
Resolution, as Meta wrote it1440 × 1600 (availability post, render-scale table) or 1600 × 1440 (spring 2019 launch post, developer hardware post); the same pixel countMeta posts; Meta Horizon render scale
Default render resolution1216 × 1344 per eye at the default 1.0 scale; the panel is 1440 × 1600Meta Horizon render scale
Memory for apps2.75 GB of the 4 GBMeta developer hardware post
Software supportNo new features from v50; critical fixes through August 2024; no new apps after 31 Jan 2024; app updates ended 2 May 2025, after Meta extended the deadline through 1 May 2025Meta Quest 1 changes post

Oculus announced Quest at OC5 for $399, and it went on sale in May 2019 alongside Rift S. It followed the 3DoF Oculus Go as the first Quest: inside-out tracking and Touch controllers, with no PC, wires or external sensors. Meta still names it “Meta Quest 1” in its developer documentation, but it no longer gets new apps or app updates.

How it compares with Quest 2 and Quest 3

SpecQuest (1st gen)Quest 2
DisplayOLED, 1440 × 1600 per eyeFast-Switch LCD, 1832 × 1920 per eye
ChipSnapdragon 835Snapdragon XR2 Gen 1
RAM4 GB6 GB
Refresh72 Hz (60 Hz for media apps)Up to 120 Hz

Quest 3 moves further on, with pancake lenses and a refresh mode above 120 Hz, up to 240 Hz. Quest 1 vs Quest 2 goes through the first step in detail.

The OLED display

Each eye has its own OLED screen at 1440 × 1600 pixels, 2880 × 1600 across both, and apps render at 1216 × 1344 per eye at the default 1.0 scale. Meta has also written the resolution as 1600 × 1440, the same panel with the axes swapped.

Apps run at 72 Hz, and media apps can use 60 Hz. Meta said the lenses are the same as Oculus Go’s, and you set the distance between them with an IPD slider like Rift’s.

Chip, memory and sound

A Snapdragon 835 with an Adreno 540 GPU at 710 MHz runs it. Of its 8 CPU cores, apps get 3 of the 4 performance cores, at up to 2.3 GHz, and the fourth handles the system and TimeWarp. There’s 4 GB of RAM, 2.75 GB of it for apps, and 64 GB or 128 GB of storage.

Sound comes from open-ear speakers in the straps, as on Oculus Go, with a stereo headphone jack on each side. Meta promised improved built-in audio and bass without headphones.

Price and buying used

It launched at $399 with 64 GB and $499 with 128 GB, and it’s long gone from stores. With app updates over, a used one is worth only what its installed games are worth to you, so check what’s on it before you buy.

Sources

Frequently asked questions

Is the original Quest the same as Quest 2?

No. Quest 2 has a Fast-Switch LCD at 1832 × 1920 per eye, a Snapdragon XR2 Gen 1 and 6 GB of RAM; the original has OLED panels at 1440 × 1600, a Snapdragon 835 and 4 GB.

Is the resolution 1440 × 1600 or 1600 × 1440 per eye?

Both describe the same panel. Meta's May 2019 availability post and its developer render-scale table say 1440 × 1600; its spring 2019 launch post and a developer hardware post say 1600 × 1440. The pixel count doesn't change.

Can the original Quest run games at 90 Hz or 120 Hz?

No. Apps run at 72 Hz, and 60 Hz is for media apps only. Quest 2's consumer specs go up to 120 Hz.

Does the original Quest need a PC?

No. Meta built it to play with no PC, no wires and no external sensors.

Does the original Quest still get security updates?

No. Meta's 2023 notice promised critical bug and security fixes only through August 2024, so a used one won't be patched.

Official product page: Meta Quest (1st gen). Specs: Meta Quest (1st gen) specs.